AI Insights · Timothy · October 2021
Top 5 Superhero Games on Android in South Africa Q3 2021
Explore the performance of the top 5 superhero games on Android in South Africa during Q3 2021, including trends in downloads, revenue, and active users.
Marvel Contest of Champions from Kabam Games, Inc. saw a fluctuating performance in Q3 2021. Weekly revenue started at around $15.7K at the end of June and experienced a drop, hitting a low of $3.4K in mid-July, before recovering slightly to approximately $4.6K by the end of September. Downloads showed a slight decline, beginning at 639 in late June and dropping to 382 by the end of September. Active users also decreased from 3.7K to 2.7K over the quarter.
DRAGON BALL Z DOKKAN BATTLE by Bandai Namco Entertainment Inc. experienced a peak in weekly revenue at $3.8K in mid-July, followed by a drop to $455 by the end of September. Downloads reached their highest at 6.2K in mid-July before falling to 2.4K at the end of the quarter. Active users remained relatively stable, starting at 10.6K and ending the quarter at 10.5K.
MARVEL Strike Force: Squad RPG from Scopely showed varied trends. Weekly revenue peaked at $2K at the end of June, then decreased to $879 by the end of September. Downloads saw a significant spike to 1.8K in mid-July but fell to 298 by the end of the quarter. Active users started at 1K, peaked at 1.9K in mid-July, and then declined to 892 by the end of September.
Legendary: Game of Heroes by PerBlue Entertainment had a steady performance in revenue, starting at $1.5K at the end of June and ending at $1.3K by the end of September. Active users showed a decrease from 265 at the end of June to 219 by the end of September.
MARVEL Future Fight from Netmarble exhibited stable revenue trends, with peaks around $876 in mid-July and ending at $671 by the end of September. Downloads fluctuated, peaking at 4.2K in early September and concluding the quarter at 1.9K. Active users saw an upward trend, starting at 18.5K at the end of June and reaching a high of 21.3K in early September before settling at 17.8K by the end of the quarter.
These insights are based on data from Sensor Tower. For more detailed analytics and insights, visit Sensor Tower.